Author's Note
In-Roam started off as a role-playing game I designed. It was a setting developed to let anything happen, and the character who best seemed to fit this was Hudson Stiles. He was a loose cannon from another game I'd played with his creator, and he was the perfect badass to throw into the mixed-up worlds of In-Roam.
From the beginning, it was an interesting setup that the main character's creator and I had. I would design the story and write the chapters true to my universe, but he would keep me true to his vision of his character. We spent a good deal of time agonizing over what foul language Stiles would or would not say and what kind of acts he would or would not perform, even for the sake of the story. It was an engrossing, but fun process.
UPDATE: The first chapter of the sequel is up! I'm redoing the layout to make it a bit sharper inside, utilizing the co-author more this time, and bringing to you a story with more violence, more swearing, more laughs, and more crude behavior.
From the beginning, it was an interesting setup that the main character's creator and I had. I would design the story and write the chapters true to my universe, but he would keep me true to his vision of his character. We spent a good deal of time agonizing over what foul language Stiles would or would not say and what kind of acts he would or would not perform, even for the sake of the story. It was an engrossing, but fun process.
UPDATE: The first chapter of the sequel is up! I'm redoing the layout to make it a bit sharper inside, utilizing the co-author more this time, and bringing to you a story with more violence, more swearing, more laughs, and more crude behavior.

